stl-storage/public/js/three-setup.js
kris 3dff6b00d4 Initial commit: STL Storage Application
- Complete web-based STL file storage and 3D viewer
- Express.js backend with SQLite database
- Interactive Three.js 3D viewer with orbit controls
- File upload with drag-and-drop support
- Security features: rate limiting, input validation, helmet
- Container deployment with Docker/Podman
- Production-ready configuration management
- Comprehensive logging and monitoring

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-07 16:18:58 +00:00

638 lines
24 KiB
JavaScript

// Convert Three.js ES6 modules to work with global THREE object
// OrbitControls adapted for global THREE
class OrbitControls extends THREE.EventDispatcher {
constructor(object, domElement) {
super();
this.object = object;
this.domElement = domElement !== undefined ? domElement : document;
this.enabled = true;
this.target = new THREE.Vector3();
this.minDistance = 0;
this.maxDistance = Infinity;
this.minZoom = 0;
this.maxZoom = Infinity;
this.minPolarAngle = 0;
this.maxPolarAngle = Math.PI;
this.minAzimuthAngle = -Infinity;
this.maxAzimuthAngle = Infinity;
this.enableDamping = false;
this.dampingFactor = 0.05;
this.enableZoom = true;
this.zoomSpeed = 1.0;
this.enableRotate = true;
this.rotateSpeed = 1.0;
this.enablePan = true;
this.panSpeed = 1.0;
this.screenSpacePanning = true;
this.keyPanSpeed = 7.0;
this.autoRotate = false;
this.autoRotateSpeed = 2.0;
this.enableKeys = true;
this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 };
this.mouseButtons = { LEFT: THREE.MOUSE.ROTATE, MIDDLE: THREE.MOUSE.DOLLY, RIGHT: THREE.MOUSE.PAN };
this.touches = { ONE: THREE.TOUCH.ROTATE, TWO: THREE.TOUCH.DOLLY_PAN };
this.target0 = this.target.clone();
this.position0 = this.object.position.clone();
this.zoom0 = this.object.zoom;
this.changeEvent = { type: 'change' };
this.startEvent = { type: 'start' };
this.endEvent = { type: 'end' };
this.state = { NONE: -1, ROTATE: 0, DOLLY: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_PAN: 4, TOUCH_DOLLY_PAN: 5, TOUCH_DOLLY_ROTATE: 6 };
this.stateKey = this.state.NONE;
this.EPS = 0.000001;
this.spherical = new THREE.Spherical();
this.sphericalDelta = new THREE.Spherical();
this.scale = 1;
this.panOffset = new THREE.Vector3();
this.zoomChanged = false;
this.rotateStart = new THREE.Vector2();
this.rotateEnd = new THREE.Vector2();
this.rotateDelta = new THREE.Vector2();
this.panStart = new THREE.Vector2();
this.panEnd = new THREE.Vector2();
this.panDelta = new THREE.Vector2();
this.dollyStart = new THREE.Vector2();
this.dollyEnd = new THREE.Vector2();
this.dollyDelta = new THREE.Vector2();
this.init();
}
init() {
this.domElement.addEventListener('contextmenu', this.onContextMenu.bind(this), false);
this.domElement.addEventListener('mousedown', this.onMouseDown.bind(this), false);
this.domElement.addEventListener('wheel', this.onMouseWheel.bind(this), false);
this.domElement.addEventListener('touchstart', this.onTouchStart.bind(this), false);
this.domElement.addEventListener('touchend', this.onTouchEnd.bind(this), false);
this.domElement.addEventListener('touchmove', this.onTouchMove.bind(this), false);
this.domElement.addEventListener('keydown', this.onKeyDown.bind(this), false);
this.update();
}
update() {
const offset = new THREE.Vector3();
const quat = new THREE.Quaternion().setFromUnitVectors(this.object.up, new THREE.Vector3(0, 1, 0));
const quatInverse = quat.clone().invert();
const lastPosition = new THREE.Vector3();
const lastQuaternion = new THREE.Quaternion();
const position = this.object.position;
offset.copy(position).sub(this.target);
offset.applyQuaternion(quat);
this.spherical.setFromVector3(offset);
if (this.autoRotate && this.stateKey === this.state.NONE) {
this.rotateLeft(this.getAutoRotationAngle());
}
if (this.enableDamping) {
this.spherical.theta += this.sphericalDelta.theta * this.dampingFactor;
this.spherical.phi += this.sphericalDelta.phi * this.dampingFactor;
} else {
this.spherical.theta += this.sphericalDelta.theta;
this.spherical.phi += this.sphericalDelta.phi;
}
this.spherical.theta = Math.max(this.minAzimuthAngle, Math.min(this.maxAzimuthAngle, this.spherical.theta));
this.spherical.phi = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, this.spherical.phi));
this.spherical.makeSafe();
this.spherical.radius *= this.scale;
this.spherical.radius = Math.max(this.minDistance, Math.min(this.maxDistance, this.spherical.radius));
if (this.enableDamping === true) {
this.target.addScaledVector(this.panOffset, this.dampingFactor);
} else {
this.target.add(this.panOffset);
}
offset.setFromSpherical(this.spherical);
offset.applyQuaternion(quatInverse);
position.copy(this.target).add(offset);
this.object.lookAt(this.target);
if (this.enableDamping === true) {
this.sphericalDelta.theta *= (1 - this.dampingFactor);
this.sphericalDelta.phi *= (1 - this.dampingFactor);
this.panOffset.multiplyScalar(1 - this.dampingFactor);
} else {
this.sphericalDelta.set(0, 0, 0);
this.panOffset.set(0, 0, 0);
}
this.scale = 1;
if (this.zoomChanged ||
lastPosition.distanceToSquared(this.object.position) > this.EPS ||
8 * (1 - lastQuaternion.dot(this.object.quaternion)) > this.EPS) {
this.dispatchEvent(this.changeEvent);
lastPosition.copy(this.object.position);
lastQuaternion.copy(this.object.quaternion);
this.zoomChanged = false;
return true;
}
return false;
}
dispose() {
this.domElement.removeEventListener('contextmenu', this.onContextMenu.bind(this), false);
this.domElement.removeEventListener('mousedown', this.onMouseDown.bind(this), false);
this.domElement.removeEventListener('wheel', this.onMouseWheel.bind(this), false);
this.domElement.removeEventListener('touchstart', this.onTouchStart.bind(this), false);
this.domElement.removeEventListener('touchend', this.onTouchEnd.bind(this), false);
this.domElement.removeEventListener('touchmove', this.onTouchMove.bind(this), false);
this.domElement.removeEventListener('keydown', this.onKeyDown.bind(this), false);
}
getAutoRotationAngle() {
return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed;
}
getZoomScale() {
return Math.pow(0.95, this.zoomSpeed);
}
rotateLeft(angle) {
this.sphericalDelta.theta -= angle;
}
rotateUp(angle) {
this.sphericalDelta.phi -= angle;
}
panLeft(distance, objectMatrix) {
const v = new THREE.Vector3();
v.setFromMatrixColumn(objectMatrix, 0);
v.multiplyScalar(-distance);
this.panOffset.add(v);
}
panUp(distance, objectMatrix) {
const v = new THREE.Vector3();
if (this.screenSpacePanning === true) {
v.setFromMatrixColumn(objectMatrix, 1);
} else {
v.setFromMatrixColumn(objectMatrix, 0);
v.crossVectors(this.object.up, v);
}
v.multiplyScalar(distance);
this.panOffset.add(v);
}
pan(deltaX, deltaY) {
const element = this.domElement;
if (this.object.isPerspectiveCamera) {
const position = this.object.position;
const offset = position.clone().sub(this.target);
let targetDistance = offset.length();
targetDistance *= Math.tan((this.object.fov / 2) * Math.PI / 180.0);
this.panLeft(2 * deltaX * targetDistance / element.clientHeight, this.object.matrix);
this.panUp(2 * deltaY * targetDistance / element.clientHeight, this.object.matrix);
} else if (this.object.isOrthographicCamera) {
this.panLeft(deltaX * (this.object.right - this.object.left) / this.object.zoom / element.clientWidth, this.object.matrix);
this.panUp(deltaY * (this.object.top - this.object.bottom) / this.object.zoom / element.clientHeight, this.object.matrix);
}
}
dollyOut(dollyScale) {
if (this.object.isPerspectiveCamera) {
this.scale /= dollyScale;
} else if (this.object.isOrthographicCamera) {
this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom * dollyScale));
this.object.updateProjectionMatrix();
this.zoomChanged = true;
}
}
dollyIn(dollyScale) {
if (this.object.isPerspectiveCamera) {
this.scale *= dollyScale;
} else if (this.object.isOrthographicCamera) {
this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / dollyScale));
this.object.updateProjectionMatrix();
this.zoomChanged = true;
}
}
onMouseDown(event) {
if (this.enabled === false) return;
event.preventDefault();
switch (event.button) {
case 0:
if (event.ctrlKey || event.metaKey || event.shiftKey) {
if (this.enablePan === false) return;
this.panStart.set(event.clientX, event.clientY);
this.stateKey = this.state.PAN;
} else {
if (this.enableRotate === false) return;
this.rotateStart.set(event.clientX, event.clientY);
this.stateKey = this.state.ROTATE;
}
break;
case 1:
if (this.enableZoom === false) return;
this.dollyStart.set(event.clientX, event.clientY);
this.stateKey = this.state.DOLLY;
break;
case 2:
if (this.enablePan === false) return;
this.panStart.set(event.clientX, event.clientY);
this.stateKey = this.state.PAN;
break;
}
if (this.stateKey !== this.state.NONE) {
document.addEventListener('mousemove', this.onMouseMove.bind(this), false);
document.addEventListener('mouseup', this.onMouseUp.bind(this), false);
this.dispatchEvent(this.startEvent);
}
}
onMouseMove(event) {
if (this.enabled === false) return;
event.preventDefault();
switch (this.stateKey) {
case this.state.ROTATE:
if (this.enableRotate === false) return;
this.rotateEnd.set(event.clientX, event.clientY);
this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart).multiplyScalar(this.rotateSpeed);
const element = this.domElement;
this.rotateLeft(2 * Math.PI * this.rotateDelta.x / element.clientHeight);
this.rotateUp(2 * Math.PI * this.rotateDelta.y / element.clientHeight);
this.rotateStart.copy(this.rotateEnd);
this.update();
break;
case this.state.DOLLY:
if (this.enableZoom === false) return;
this.dollyEnd.set(event.clientX, event.clientY);
this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
if (this.dollyDelta.y > 0) {
this.dollyOut(this.getZoomScale());
} else if (this.dollyDelta.y < 0) {
this.dollyIn(this.getZoomScale());
}
this.dollyStart.copy(this.dollyEnd);
this.update();
break;
case this.state.PAN:
if (this.enablePan === false) return;
this.panEnd.set(event.clientX, event.clientY);
this.panDelta.subVectors(this.panEnd, this.panStart).multiplyScalar(this.panSpeed);
this.pan(this.panDelta.x, this.panDelta.y);
this.panStart.copy(this.panEnd);
this.update();
break;
}
}
onMouseUp(event) {
if (this.enabled === false) return;
document.removeEventListener('mousemove', this.onMouseMove.bind(this), false);
document.removeEventListener('mouseup', this.onMouseUp.bind(this), false);
this.dispatchEvent(this.endEvent);
this.stateKey = this.state.NONE;
}
onMouseWheel(event) {
if (this.enabled === false || this.enableZoom === false || (this.stateKey !== this.state.NONE && this.stateKey !== this.state.ROTATE)) return;
event.preventDefault();
this.dispatchEvent(this.startEvent);
if (event.deltaY < 0) {
this.dollyIn(this.getZoomScale());
} else if (event.deltaY > 0) {
this.dollyOut(this.getZoomScale());
}
this.update();
this.dispatchEvent(this.endEvent);
}
onTouchStart(event) {
if (this.enabled === false) return;
event.preventDefault();
switch (event.touches.length) {
case 1:
if (this.enableRotate === false) return;
this.rotateStart.set(event.touches[0].pageX, event.touches[0].pageY);
this.stateKey = this.state.TOUCH_ROTATE;
break;
case 2:
if (this.enableZoom === false && this.enablePan === false) return;
const dx = event.touches[0].pageX - event.touches[1].pageX;
const dy = event.touches[0].pageY - event.touches[1].pageY;
const distance = Math.sqrt(dx * dx + dy * dy);
this.dollyStart.set(0, distance);
const x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX);
const y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY);
this.panStart.set(x, y);
this.stateKey = this.state.TOUCH_DOLLY_PAN;
break;
}
if (this.stateKey !== this.state.NONE) {
this.dispatchEvent(this.startEvent);
}
}
onTouchMove(event) {
if (this.enabled === false) return;
event.preventDefault();
switch (this.stateKey) {
case this.state.TOUCH_ROTATE:
if (this.enableRotate === false) return;
this.rotateEnd.set(event.touches[0].pageX, event.touches[0].pageY);
this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart).multiplyScalar(this.rotateSpeed);
const element = this.domElement;
this.rotateLeft(2 * Math.PI * this.rotateDelta.x / element.clientHeight);
this.rotateUp(2 * Math.PI * this.rotateDelta.y / element.clientHeight);
this.rotateStart.copy(this.rotateEnd);
break;
case this.state.TOUCH_DOLLY_PAN:
if (this.enableZoom === false && this.enablePan === false) return;
const dx = event.touches[0].pageX - event.touches[1].pageX;
const dy = event.touches[0].pageY - event.touches[1].pageY;
const distance = Math.sqrt(dx * dx + dy * dy);
this.dollyEnd.set(0, distance);
this.dollyDelta.set(0, Math.pow(this.dollyEnd.y / this.dollyStart.y, this.zoomSpeed));
this.dollyOut(this.dollyDelta.y);
this.dollyStart.copy(this.dollyEnd);
const x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX);
const y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY);
this.panEnd.set(x, y);
this.panDelta.subVectors(this.panEnd, this.panStart).multiplyScalar(this.panSpeed);
this.pan(this.panDelta.x, this.panDelta.y);
this.panStart.copy(this.panEnd);
break;
}
this.update();
}
onTouchEnd(event) {
if (this.enabled === false) return;
this.dispatchEvent(this.endEvent);
this.stateKey = this.state.NONE;
}
onKeyDown(event) {
if (this.enabled === false || this.enableKeys === false) return;
switch (event.keyCode) {
case this.keys.UP:
this.pan(0, this.keyPanSpeed);
this.update();
break;
case this.keys.BOTTOM:
this.pan(0, -this.keyPanSpeed);
this.update();
break;
case this.keys.LEFT:
this.pan(this.keyPanSpeed, 0);
this.update();
break;
case this.keys.RIGHT:
this.pan(-this.keyPanSpeed, 0);
this.update();
break;
}
}
onContextMenu(event) {
if (this.enabled === false) return;
event.preventDefault();
}
reset() {
this.target.copy(this.target0);
this.object.position.copy(this.position0);
this.object.zoom = this.zoom0;
this.object.updateProjectionMatrix();
this.dispatchEvent(this.changeEvent);
this.update();
this.stateKey = this.state.NONE;
}
}
// STLLoader adapted for global THREE
class STLLoader extends THREE.Loader {
constructor(manager) {
super(manager);
}
load(url, onLoad, onProgress, onError) {
const scope = this;
const loader = new THREE.FileLoader(this.manager);
loader.setPath(this.path);
loader.setResponseType('arraybuffer');
loader.setRequestHeader(this.requestHeader);
loader.setWithCredentials(this.withCredentials);
loader.load(url, function (text) {
try {
onLoad(scope.parse(text));
} catch (e) {
if (onError) {
onError(e);
} else {
console.error(e);
}
scope.manager.itemError(url);
}
}, onProgress, onError);
}
parse(data) {
const binData = this.ensureBinary(data);
return this.isBinary(binData) ? this.parseBinary(binData) : this.parseASCII(this.ensureString(data));
}
isBinary(data) {
const reader = new DataView(data);
const face_size = (32 / 8 * 3) + ((32 / 8 * 3) * 3) + (16 / 8);
const n_faces = reader.getUint32(80, true);
const expect = 80 + (32 / 8) + (n_faces * face_size);
if (expect === reader.byteLength) {
return true;
}
const fileLength = reader.byteLength;
if (80 + (32 / 8) + (n_faces * face_size) === fileLength) {
return true;
}
if (fileLength % 50 === 0) {
return false;
}
return true;
}
parseBinary(data) {
const reader = new DataView(data);
const faces = reader.getUint32(80, true);
let r, g, b, hasColors = false, colors;
let defaultR, defaultG, defaultB, alpha;
for (let index = 0; index < 80 - 10; index++) {
if ((reader.getUint32(index, false) == 0x434F4C4F /*COLO*/) &&
(reader.getUint8(index + 4) == 0x52 /*'R'*/) &&
(reader.getUint8(index + 5) == 0x3D /*'='*/)) {
hasColors = true;
colors = new Float32Array(faces * 3 * 3);
defaultR = reader.getUint8(index + 6) / 255;
defaultG = reader.getUint8(index + 7) / 255;
defaultB = reader.getUint8(index + 8) / 255;
alpha = reader.getUint8(index + 9) / 255;
}
}
const dataOffset = 84;
const faceLength = 12 * 4 + 2;
const geometry = new THREE.BufferGeometry();
const vertices = new Float32Array(faces * 3 * 3);
const normals = new Float32Array(faces * 3 * 3);
for (let face = 0; face < faces; face++) {
const start = dataOffset + face * faceLength;
const normalX = reader.getFloat32(start, true);
const normalY = reader.getFloat32(start + 4, true);
const normalZ = reader.getFloat32(start + 8, true);
if (hasColors) {
const packedColor = reader.getUint16(start + 48, true);
if ((packedColor & 0x8000) === 0) {
r = (packedColor & 0x1F) / 31;
g = ((packedColor >> 5) & 0x1F) / 31;
b = ((packedColor >> 10) & 0x1F) / 31;
} else {
r = defaultR;
g = defaultG;
b = defaultB;
}
}
for (let i = 1; i <= 3; i++) {
const vertexstart = start + i * 12;
const componentIdx = (face * 3 * 3) + ((i - 1) * 3);
vertices[componentIdx] = reader.getFloat32(vertexstart, true);
vertices[componentIdx + 1] = reader.getFloat32(vertexstart + 4, true);
vertices[componentIdx + 2] = reader.getFloat32(vertexstart + 8, true);
normals[componentIdx] = normalX;
normals[componentIdx + 1] = normalY;
normals[componentIdx + 2] = normalZ;
if (hasColors) {
colors[componentIdx] = r;
colors[componentIdx + 1] = g;
colors[componentIdx + 2] = b;
}
}
}
geometry.setAttribute('position', new THREE.BufferAttribute(vertices, 3));
geometry.setAttribute('normal', new THREE.BufferAttribute(normals, 3));
if (hasColors) {
geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
geometry.hasColors = true;
geometry.alpha = alpha;
}
return geometry;
}
parseASCII(data) {
const geometry = new THREE.BufferGeometry();
const patternSolid = /solid([\s\S]*?)endsolid/g;
const patternFace = /facet([\s\S]*?)endfacet/g;
const patternFloat = /[\s]+([+-]?(?:\d*)(?:\.\d*)?(?:[eE][+-]?\d+)?)(?=[\s]+|$)/g;
const vertices = [];
const normals = [];
const normal = new THREE.Vector3();
let result;
let groupCount = 0;
let startVertex = 0;
let endVertex = 0;
while ((result = patternSolid.exec(data)) !== null) {
startVertex = endVertex;
const solid = result[0];
while ((result = patternFace.exec(solid)) !== null) {
let vertexCountPerFace = 0;
let normalCountPerFace = 0;
const text = result[0];
while ((result = patternFloat.exec(text)) !== null) {
if (normalCountPerFace < 3) {
normal.setComponent(normalCountPerFace, parseFloat(result[1]));
normalCountPerFace++;
} else {
vertices.push(parseFloat(result[1]));
if (vertexCountPerFace % 3 === 0) {
normals.push(normal.x, normal.y, normal.z);
}
vertexCountPerFace++;
}
}
}
endVertex = startVertex + (vertices.length - startVertex) / 3;
groupCount++;
}
geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
geometry.setAttribute('normal', new THREE.Float32BufferAttribute(normals, 3));
return geometry;
}
ensureBinary(buf) {
if (typeof buf === 'string') {
const array_buffer = new Uint8Array(buf.length);
for (let i = 0; i < buf.length; i++) {
array_buffer[i] = buf.charCodeAt(i) & 0xff;
}
return array_buffer.buffer || array_buffer;
} else {
return buf;
}
}
ensureString(buf) {
if (typeof buf !== 'string') {
return new TextDecoder().decode(buf);
} else {
return buf;
}
}
}
// Attach to THREE global object
THREE.OrbitControls = OrbitControls;
THREE.STLLoader = STLLoader;